Themes of Vanguard: Manufacturing

- By the Vanguard Team

Before we dive into our next theme, we want to express that this is a mock-up and you should take it with a heavy hand of salt. We do, however, want to show you a sneak peek at a possible new feature that is all about manufacturing and blueprints.

The idea is to change how we collect and use items in the game. Instead of just picking up full items, you'll gather 'fragments', little pieces of a recipe that you could put together to create blueprints. These blueprints could let you craft items multiple times, which means you can hold onto your favourite gear a bit longer and not worry so much about losing it right away.

What's cool about this?

Blueprints & Fragments:

Think of fragments as puzzle pieces. You collect them during your deployment, and once you have enough, you can trade them in to make blueprints. These blueprints are like your personal recipe cards, letting you craft items again and again, so you get the exact item and hoping it doesn't get lost.

Customization:

These blueprints are customizable, allowing you to create unique items tailored to your play style. Whether you want something that suits your stealth approach or a heavy-hitting weapon, it could all be made possible.

This system is designed to give you more control over your gear and make the whole process of collecting and crafting more strategic and rewarding. It's a fresh take on item progression that draws inspiration from the mechanics of EVE Online, and looks like it could be a lot of fun to explore.

Once you've collected enough shards to create a blueprint, you'll need to gather specific materials to craft your items. This is where your strategy comes into play. Different maps and enemies could drop different resources, so you'll need to plan your deployments accordingly.

What's important here?

Resource Management:

You'll have to collect specific materials, depending on what you want to make. Some items could be harder to get and require more effort, but the payoff could be worth it.

Crafting Mechanics:

Just like in EVE Online, crafting takes real time. You can set your items to be made and then go back to playing while they're cooking in the background. It's all about balancing your time and resources to get the most out of what you find.

You'll have to collect specific materials, depending on what you want to make. Some items could be harder to get and require more effort, but the payoff could be worth it.

We're wrapping up with something special, CHIPSETS!

Like upgrades for your weapons, chipsets could potentially be special items you could create with your blueprints. There could be different types and tiers, so you can customize your setup to fit your playstyle. Whether you want better accuracy, reduced recoil, or something else. This is where you can really make your gear your own!

Why should you care? Chipsets allow you to tweak your blueprints for even more specific results. Want a weapon that fires faster? There could be a chipset for that. Looking for something with higher durability? Potentially...

This system is designed to give you more control over your items and make your game play experience more enjoyable and personalized. We want to make sure this system feels rewarding and fun. Your input on how easy it is to understand, how effective the upgrades feel, and what other options you’d like to see will shape how this potential feature evolves. Let us know your thoughts in the discussion! Until next time, o7